All too often you are faced with an overpowered opponent that needs to exit for CVP.
It's times like these that you call in the Zombies.
Yep, that screen of Broken, DM'd Zombies that would just as soon surrender. Keep the Zombies by doing the following:
1) Allow for space and time by blocking key advance points while providing rout paths
2) If space allows rout beyond advance so to avoid the following Prep.
3) Rally! Yeppers, if you read the exit CVP as definitive to the scenario… Screw causing casualties, hide the -2 leaders, rally and conceal.
4) Deny CC
/Cheers
Bryan